Development Team on Blizzard’s Untitled Survival Game Has Doubled in 2022

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Blizzard’s untitled survival game remains to be chugging alongside by way of growth behind the scenes, and apparently the workforce engaged on it has doubled during the last yr.

In a blog post wanting again on the final yr, Blizzard head Mike Ybarra famous that “The workforce has doubled in measurement this yr and we’re seeking to develop it much more within the new yr!”

He additionally reiterated that it’s in truth a brand new IP (the corporate’s first since Overwatch in 2016). And he famous that its dev workforce was being headed up by former Far Cry director Dan Hay, who left Ubisoft in late 2021 after over ten years with the corporate.

We first realized about Blizzard’s untitled survival game earlier this yr by way of an official weblog submit saying job openings. From that submit, we all know it is deliberate for PC and “console,” and know it’s going to contain: “A spot stuffed with heroes we’ve but to fulfill, tales but to be advised, and adventures but to be lived. An enormous realm of risk, ready to be explored.” We additionally bought a have a look at two items of paintings listed alongside the opening that present crossovers of contemporary and fantasy settings, and a hunter wearing a cap and armor. But it stays unclear what the particular relation between these photographs and the game itself will probably be.

At that point, Ybarra additionally mentioned he had performed “many hours” already with the workforce, which point out that it was in some type of playable state on the time, and has presumably progressed additional since.

World of Warcraft: Dragonflight Reveal Art and Screenshots

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Elsewhere in at present’s weblog submit, Ybarra addressed the corporate’s ongoing efforts to enhance its firm tradition after a collection of exposes final yr revealing ongoing discrimination, harassment, and toxicity inside the firm. He famous that the share of ladies and non-binary people at Blizzard has grown within the final yr from 22% to 25%, and the percentange of staff from underrepresented ethnic teams has grown from 34% to 36% in that very same interval.

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Also considerably notably, alongside the weblog submit Blizzard additionally printed a year-long content roadmap for its newest World of Warcraft growth: Dragonflight. While many different reside service games publish related roadmaps on a regular basis, that is the primary time Blizzard has given a year-long plan for patches earlier than as an official announcement. The submit expects six complete content material patches throughout 2023: two main patches with new zones and raids, and 4 others with smaller updates like world occasions, dungeons, narrative chapters, and system updates.

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