Harmony: The Fall Of The Reverie is a brand new world-jumping story from the Life Is Strange devs

Share This Post

I had nonetheless thought the Life Is Strange crew had been referred to as Dontnod, not Don’t Nod, so I didn’t pay an excessive amount of consideration when the unfamiliar brand popped up finally night time’s Nintendo Direct. That was a mistake, since their latest story-focused journey Harmony: The Fall Of Reverie appears to be like superb. Best of all, it’s coming to PC and consoles this June.

Don’t Nod have all the time created games with supernatural parts, however the world in Harmony is the furthest they’ve gone into the fantasy sci-fi style. We comply with Polly who returns to her hometown, the fictional Mediterranean metropolis of Alma. Things aren’t precisely how she left them, as an evil megacorp is abusing its energy and the folks. That’s when Polly discovers the reward of clairvoyance, connecting her to the alternate world of Reverie, which transforms her into the goddess Harmony. So yeah, it’s extra divorced from actuality than, say, the magical land of the USA seen in LiS.

Of course, as a Don’t Nod game, gamers must make loads of robust choices that may influence their world, or on this case two worlds. The studio have shed some particulars on how this works in Harmony, together with the Augural, a game-board-like manifestation of Polly’s powers. Players can use the Augural to discover the outcomes of their choices, and, as you’ll be able to see under, some selections have far-reaching penalties. I’m excited for a brand new tackle their choice-based games, since I used to be fairly burnt out by the point Tell Me Why launched a pair years in the past.

See also  Guess your method across the Lands Between with this Elden Ring Geoguessr game

Screenshot of the board game like choice screen in Harmony: The Fall Of Reverie

Harmony can also be updating the studio’s visible presentation as their first-ever 2D game. The trailer reveals off the crisp, comic-book-style world of Reverie, that includes a futuristic metropolis and a lot of otherworldly vistas. The attractive artwork is paired with music from Lena Raine, the composer behind Celeste; the primary few soothing synth notes are instantly recognisable as a Raine-soundtrack, nevertheless it rapidly escalates into bouncing boops and beeps that I’ll certainly bop my head to.

All in all, world-altering choices, an important artwork model, and Celeste-esque music makes me very excited to play and replay this one. We haven’t got to attend to lengthy both, as Harmony: The Fall Of Reverie is launching someday in June on consoles and PC by way of Steam.

Related Posts