It takes a specific kind of farming game to actually hook me in as of late, however Lightyear Frontier’s crop-planting mechs would possibly simply be the factor I’ve been on the lookout for. Everything I’ve seen of Frame Break’s futuristic life sim appears to be like pleasant up to now, and in a current ID@Xbox showcase, the builders instructed us a bit extra about how it may function, and whether or not these Stardew Valley comparisons are on the cash.
When requested whether or not gamers would be capable of befriend NPCs like different Stardew-likes, Frame Break’s CEO Joakim Hedström instructed us: “In quick, sure. We do not have a full city like Stardew, however the characters which can be there, you can get to know higher and be taught their tales.”
Alas, Hedström did not broaden on whether or not these friendships and tales would result in romantic partnerships in any respect, however hey, no less than we are able to look ahead to some purely platonic friends on the very least. Instead, I believe the majority of your relationship forming will come from different gamers, as Frame Break are additionally including multiplayer at launch, letting you workforce up with three further friends to go exploring collectively in co-op.
“With co-operative play, we’re working to offer new dimensions to gameplay, and provides gamers the chance to collaborate with associates,” Heström says. “With multiplayer, we intend to offer choices for gamers to share their worlds and have extra methods to create enjoyable experiences with one another.” And that features beginning the game afresh in co-op, or inviting your mates right into a homestead you’ve got already made a begin on.
“We have designed the game fully round each single-player and co-op, so you may play the very same game alone or with associates. We’ve determined to steadiness it round single-player, so should you play with your mates, you can principally obtain extra quicker, as a result of we needed the collaboration to really feel price it, but additionally to not make the game really feel too strenuous should you’re enjoying alone.”
With your upgrading mech and taming its titular frontier being such an enormous a part of the game, the dialog naturally turned towards automation subsequent, and whether or not Lightyear Frontier might be following within the footsteps of different management-style games corresponding to Satisfactory and Denki’s Autonauts. On this entrance, by no means say by no means, says Hedström.
“We’re specializing in avoiding automation as a lot as we are able to,” he says. “We need the progress of the game to be the participant with their mech attaining new and larger issues slightly than automating duties. We’re not ruling it out fully although, however we’ll wait to see what the participant suggestions might be.”
There’s nonetheless no agency launch date for Lightyear Frontier but, however will probably be out on Steam and Game Pass when it does.