A collection of senior job listings have revealed some particulars about The Molasses Flood’s upcoming Witcher game, codenamed Project Sirius. The studio behind Flame In The Flood had been acquired by CD Projekt Red again in 2021, and CDPR first talked about Sirius in an investor name final October. The undertaking was initially described as “an modern tackle The Witcher universe telling an unforgettable story.” We now know that this “unforgettable story” may doubtlessly be instructed within a multiplayer game, or at the very least a game with multiplayer and social components.
The job itemizing for senior multiplayer designer mentions co-op and PvE settings, quite a lot of game modes, “class design,” and “social actions.” It’s onerous to take a position so early on, however I wouldn’t be against hanging out in Kaer Morhen – or any of the opposite Witcher colleges – in between missions. Although, my fondness for Gwent would possibly flip right into a compulsion when you let me play it with mates.
Other job postings name the game a “stylized” and “systems heavy action-adventure game.” Even if Project Sirius performs equally to CDPR’s RPGs, it’d find yourself trying just a little totally different. This “stylized” strategy would match Molasses’ earlier seems with Flame In The Flood and Drake Hollow. The solely different fascinating tidbit was the point out of “branching and non-linear storytelling,” which sounds particularly fascinating in a multiplayer area. Of course, like several in-development undertaking, that is all topic to vary till it’s within the wild.
Project Sirius is just one of many many Witcher games in improvement proper now. At final yr’s “long-term product outlook,” CDPR introduced that they’re engaged on an entire new trilogy of Witcher games, whereas a remake of 2007’s The Witcher is being handed off to Fool’s Theory.
The Witcher collection has been within the information rather a lot just lately, due to The Witcher 3’s next-gen replace. The replace was just a little troublesome for PC people, however final month’s hotfix appears to have fastened among the issues with efficiency and ray tracing.