From Self-Taught Coder to CEO: Deniz Güney’s Inspiring Journey

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Deniz Güney is an incredible example of what can be achieved when you put your mind to it. As the CEO of Rocket Digital Limited, he has proven time and time again that hard work and determination can overcome any obstacle. Despite having no coding knowledge when he started his company, Deniz was able to teach himself during the pandemic and rise to the top of the industry.

His positive attitude and unrelenting focus on progress have made him a role model for anyone looking to achieve their goals. Whether you’re starting a business or tackling any other challenge, Deniz’s story shows that anything is possible when you stay focused and keep moving forward. In this interview, we will hear more about Deniz’s journey as an entrepreneur and the lessons he has learned along the way.

Pointmmo: How did you start learning coding?

Deniz Güney: I started learning coding on my own, through online resources and tutorials. I had always been interested in technology and programming, so I taught myself the basics of coding through various online courses and tutorials. As I became more skilled and confident in my abilities, I started to take on more complex projects and eventually started my own mobile app and game development company. It was a lot of hard work and dedication, but it was also a lot of fun and very rewarding.

coding

Pointmmo: Can anyone learn coding? Even without zero prior knowledge?

Deniz Güney:
Yes, anyone can learn coding, even if they have zero prior knowledge. Coding is a skill that can be learned by anyone who is willing to put in the time and effort to learn it. There are many resources available online and offline that can help people learn coding, from online tutorials and courses to in-person classes and workshops. With dedication and a willingness to learn, anyone can become proficient in coding.

Pointmmo:
What is the most difficult part when building a successful game?

Deniz Güney:
There are many challenges involved in building a successful game, and the most difficult part can vary depending on the specific game and the context in which it is being developed. Some common challenges that game developers may face include:

Developing a unique and compelling game concept: It’s important to have a clear and innovative vision for your game. This can be challenging, as it requires a deep understanding of what players want and what makes a game fun and engaging.

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Building a strong team: Assembling a talented and dedicated team of developers, designers, and other professionals is crucial for building a successful game. This can be challenging, as it requires finding and hiring the right people with the right skills and personalities.

Staying on schedule and within budget: Developing a game can be a time-consuming and expensive process, and it’s important to stay on schedule and within budget to ensure that the project is completed on time and within budget.

Dealing with technical challenges: Building a game involves overcoming a variety of technical challenges, from coding and programming to design and animation. These challenges can be difficult to overcome, especially for those who are new to game development.

Marketing and promoting the game: Once the game is complete, it’s important to get it in front of players and generate buzz. This can be challenging, as there are many games competing for attention in the crowded app and gaming market.

game market

Pointmmo: Many people say the app and game market is saturated. What is your thought on this?

Deniz Güney:
The app and games market is certainly competitive, and it’s true that there are a lot of apps and games out there vying for attention. However, I don’t believe that the market is saturated. There is always room for new, innovative ideas and for developers who are willing to work hard and put in the effort to create high-quality products. While it may be harder to stand out in a crowded market, it is still possible to succeed with the right combination of talent, dedication, and a unique vision.

Pointmmo:
Your games Water Sort and Draw Bridge Race has been really successful. How long did it take to develop them?

Deniz Güney:
It took about 4 months to develop Water Sort and Draw Bridge Race. We started by designing the concept and the storyline for the game and then moved onto the development phase. We worked hard to create a game that was both challenging and fun to play, which involved designing levels, creating graphics and animations, and programming the game. Finally, we tested the game to make sure it was running smoothly and bug-free before releasing it to the public. It was a lot of hard work, but it was also a lot of fun and very rewarding.

water sort

Pointmmo: Can you recommend anyone to start a mobile gaming company in this competitive market?

Deniz Güney:
Starting a mobile gaming company in a competitive market can be challenging, but it is also a very rewarding and exciting opportunity. If you are considering starting a mobile gaming company, there are a few key things that can help you succeed:

Develop a unique and innovative idea: It’s important to have a clear and unique vision for your game. This will help you stand out in a crowded market and give you something to build your business around.

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Learn about the industry: It’s important to do your research and learn about the mobile gaming industry. This will help you understand the market, your competition, and the trends that are shaping the industry.

Build a strong team: Surround yourself with talented and dedicated people who share your vision and can help bring your game to life.

Stay focused and persistent: Building a successful mobile gaming company takes time and effort. It’s important to stay focused on your goals and be persistent, even when things get tough.

Have a long-term vision: Building a mobile gaming company is a marathon, not a sprint. It’s important to have a long-term vision and to stay focused on your goals, even when you face setbacks.

With these things in mind, anyone can start a successful mobile gaming company and make their mark in the industry.

deniz güney, entrepreneur, ceo, gun3ro

Pointmmo: Would you rather be an entrepreneur or work for a popular gaming or tech company?

Deniz Güney:
As an entrepreneur and the CEO of a gaming and tech company, I have a deep appreciation for the challenges and rewards of entrepreneurship. Building and running a successful business requires a lot of hard work, dedication, and resilience, but it can also be very rewarding and fulfilling.

That being said, I also recognize that there are many benefits to working for a larger, established company. These companies often have more resources and stability, and they can provide employees with opportunities for professional development and growth.

Ultimately, the decision between being an entrepreneur or working for a larger company is a personal one and will depend on an individual’s goals, interests, and skills. Both paths can be rewarding and fulfilling, and it’s important to choose the path that is right for you.

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Pointmmo: What are your next projects?

Deniz Güney: Currently, I am working on an application calledMagic AI Art Generator for iOS and Android. With this app, users can create and share digital art using artificial intelligence. In addition to these projects, I am also exploring new opportunities in the gaming and tech industry. I am always looking for ways to innovate and create new products that will have a positive impact on the industry and on people’s lives.

Pointmmo: Where can find people more about you?

Deniz Güney: People can find out more about me on my personal website, Deniz.ai. They can also follow my social media channels, such as Twitter and Instagram, for updates on my projects and business. Of course, they can also have a look at our companies website.

 

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