Test: The Walking Dead: Saints & Sinners Chapter 2: Retribution (Action-Adventure)

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The Walking Dead: Saints & Sinners Chapter 2: Retribution (Action-Adventure)

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Jan Wöbbeking




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The Walking Dead: Saints & Sinners Chapter 2: Retribution (Action-Adventure) by Skydance Interactive

Mutilated VR carnage enjoyable?

The Walking Dead: Saints & Sinners Chapter 2: Retribution

USK: 18


Developer: Skydance Interactive
Skydance Interactive

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Will The Walking Dead deliver the weak VR yr to a becoming finish in spite of everything? When we performed it on Playstation VR2, Saints & Sinners 2 already offered some deliciously macabre carnage. First, nevertheless, the slimmed-down Quest 2 model might be launched. Too a lot for the cellular chip? We test it out within the check.

True successor or growth in disguise?

After tons of easy capturing galleries, a survival title offered unfamiliar gameplay depth in VR two years in the past. The Walking Dead: Saints & Sinners not solely gave me nasty scare moments when zombies unexpectedly attacked from the darkish. Carelessness and poor planning throughout crafting had been additionally punished instantly. The struggle for survival at the hours of darkness alleys of flooded New Orleans shortly turned a favourite of many digital actuality followers and grossed over 50 million {dollars}. So it is no marvel that Skydance Interactive has launched the independently playable sequel The Walking Dead: Saints & Sinners – Chapter 2: Retribution.

These obviously very doll starched zombie pants resist even the chainsaw.

These clearly very doll starched zombie pants resist even the chainsaw.

One shock, although, is how a lot has been recycled within the course of. Various acquainted, semi-open mission areas are unlocked right here from the beginning. Even the tutorial hasn’t modified. Despite the value of 39.99 Euros, what is obtainable is extra paying homage to an impartial growth than a very new game. Nevertheless, some issues have been expanded: The storyline is sustained with a recent story and there are new areas, weapons and factions. Meanwhile, the progress from half 1 can be imported. At the launch final Friday, this was not but doable, so I began the game with a recent save, with out the “recipes” for notably sturdy weapons that I had discovered on the time.

Much enemy, a lot gun

Hey Macarena!

Hey, Macarena!

The journey as soon as once more places me within the function of the mysterious “Tourist”, who units off from his hideout by boat to zombie-infested areas. Along the best way, I not solely scavenge loot for my house workbenches, but in addition unravel some mysteries. The Tower faction, which dominates with an iron hand, appears to be getting ready for a threatening occasion that might put not solely the outcast “Exiles” in peril. During my journeys to the covertly working resistance, I uncover increasingly more fragments about armored warriors and executions which are apparently supposed to consolidate the facility of Tower boss “Mama”.

Furthermore, I encounter the mysterious axe-wielding Axeman early on, who’s out for revenge after the occasions of Chapter 1. Against such overpowered opponents, appropriate gear cannot harm, which is why I sometimes drop in on the shady pawn king. His daughter’s orders deliver me the suitable contacts to Exiles and different helpful figures within the post-apocalypse.

Always these vacationers

Even earlier than such alliances, the vacationer is loads stronger than earlier than, now he has matured into an actual survivalist. Now he goes on excursions even within the extra harmful evening with extra stray walkers. For this purpose, my misplaced save game turned out to be not fairly as annoying. After all, the builders geared up me at launch with a lot of deathbringers, workbench upgrades, and junk I may use for the recycling machine. Most efficient and entertaining, nevertheless, are the issues I craft myself after a couple of workbench unlocks, together with some variants from hidden recipes. Upgrades like armor or a laser sight additionally develop into helpful, in fact.

Players should bring along a certain huckster soul: There is no lack of crafting and fetch and bring services.

Players ought to have a sure grocer’s soul: There isn’t any scarcity of crafting and fetch and produce companies.

Quietly sneaking right into a closely guarded colonial-style property is twice as a lot enjoyable with a silent bow! Even from the darkish, the arrows fly remarkably precisely into the skulls of the full of life guards. Unfortunately, their AI nonetheless reminds us of a startled bunch of chickens. In small teams, nevertheless, they’ll shortly develop into harmful with their firearms. On the outskirts of mansions or clinics, it is value looking for ledges. Climbing is built-in way more sensibly than within the PSVR2 demo of Horizon Call of the Mountain. Here, in spite of everything, I’ve to control my stamina. It additionally prevents me from operating off too shortly through the zombie onslaught. If I overexert myself, it would take a toll on my well being.

With subtlety to the coarse chopped

The mysterious Axeman has a personal bone to pick with the tourist.

The mysterious axeman has a private bone to select with the vacationer.

After grabbing an essential be aware within the mansion, it is the flip of the equally useful distraction arrows – they reliably lure the fatheads to the rattling firecracker. This trick would not get too overpowering both. As ordinary, the quantity and resistance of the walkers I encounter on manageable maps and within the explorable buildings will increase with every passing day.

Even with good gear, a mission can get fairly sweaty when the plenty instantly swoop in from all instructions. In shut fight, the large physics develop into noticeable. Shotgun, axe & Co. have a pleasantly excessive weight when dealing out and reducing up undead. The controls appear extra subtle than in Bonelab, even when I generally by accident attain for the map or flashlight as an alternative of the knife. Even within the thick of the scramble, I can nonetheless get out of bother with a well-aimed seize for heads and pushes.

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