Celeste was a delight to play when it launched in 2018 – a pixel-perfect platformer, stuffed with catchy earworms, and emotional revelations. After finishing Celeste all I actually wished was, effectively, extra Celeste. It appears I wasn’t alone, as over 350 followers have collaborated on Celeste Strawberry Jam, the “largest collaborative mission in Celeste historical past.” The mega-mod is including 111 phases, 5 issue modes, and over 8 hours of authentic music on February seventeenth.
Strawberry Jam has been in improvement for over two years, and that’s evident from the trailer. There are a ton of recent biomes on show, just like the titular Strawberry Jam fields, a neon-lit city space, and a few dusty dunes. More summary, spacy designs return from the primary game, too.
The trailer has a bit of bait and swap half-way by, transitioning from the eye-candy biomes to tough-as-nails platforming teases. Some of the twitchy jumps and last-second dashes look nearer to Celeste’s C-sides that I used to be by no means adequate to beat (I did knock out a couple of B-sides, although.) Thankfully, there’ll be a number of issue choices included in Strawberry Jam, which can or will not be appropriate with Celeste’s already nice accessibility choices.
Some ranges appear to be remixing belongings from the bottom game, just like the zooming mechanical blocks that ship you flying. Others appear to be they’re introducing complete new skills, like a rose that sends you flying upwards, and I’m positive there’s much more tucked away within the 111 new fan-made ranges.
The music right here appears on par with Lena Raine’s unimaginable soundtrack for the bottom game, mixing hyperactive 8-bit tunes with delicate piano cuts. You can hear a sneak peek of different tracks over on the Strawberry Jam YouTube channel. The Bandcamp and streaming income from the Strawberry Jam soundtrack will probably be donated to the charity Trans Lifeline.