Death Stranding director Hideo Kojima has claimed his upcoming Death Stranding film is “taking a course that no one has tried earlier than with a film adaptation of a game”, arguing that different makes an attempt to wring films out of game-ies have failed as a result of they “cater to avid gamers”. His can be completely different, he says, as a result of he is “taking the method of fixing and evolving the world of Death Stranding in a method that fits movie nicely”.
He additionally says there’s “no actual want” to show games into movies, which is a real and pleasant acknowledgement from somebody who’s doing that.
This comes from Kojima’s latest extensive interview with IGN, and it is value quoting the snippets above in full.
“The failure of movie diversifications of games from some time again has led to lots of films that cater to avid gamers, proper? That’s why they’ve the identical type of look as a game. I do not need the Death Stranding film to be like that. Rather, I’m taking the method of fixing and evolving the world of Death Stranding in a method that fits movie nicely. I made Death Stranding to be a game, and games are games. There’s no actual want to show them into movies. So in a method, the Death Stranding film is taking a course that no one has tried earlier than with a film adaptation of a game.”
He additionally mentions that they “have not determined” whether or not it’s going to embrace characters from the game or not, so yeah, they could be going a good methods off-piste.
In equity, when you *are* going to make a film out of a videogame, this does sound like the precise method. Death Stranding’s world is bizarre and attention-grabbing and a part of me needs to see extra of it, particularly if Kojima is much less palms on with the film’s dialogue and the entire thing wraps up inside two hours. The different a part of me is aware of neither will grow to be true.
Kojima additionally says that he and producer Alex Lebovici, who produced that 2020 Bill and Ted movie, are extra all in favour of making an arthouse movie than a Hollywood blockbuster.
“I used to be on video calls with numerous individuals in Hollywood each week starting final 12 months, and never only for Death Stranding. I obtained lots of presents, however my intention from the beginning was by no means to make a blockbuster movie. Alex Lebovici from Hammerstone Studios shared my imaginative and prescient on the subject of that. There had been lots of pitches to make a large-scale film with well-known actors and flashy explosions, however what good would explosions be in Death Stranding? Making cash is not one thing I’m targeted on in any respect, both. I’m aiming for a extra arthouse method, and the one one that supplied to make a movie like that was Alex Lebovici, which makes me assume he is a somewhat uncommon sort.”
The interview covers much more than the film, additionally choosing at why Kojima “fully rewrote” Death Stranding 2 after the pandemic. There’s a lot else I have never talked about, so do have a read yourself.
Death Stranding 2 is due someday sooner or later, hopefully earlier than the subsequent pandemic means Kojima has to rewrite every part once more.