Warhammer 40,000: Darktide builders Fatshark have introduced that they are delaying the co-op horde shooter’s seasonal content material so as to focus solely on addressing “the suggestions that a lot of you might have.” That suggestions is finest witnessed by way of the current Darktide Steam opinions, which sit at “Mostly Negative” after 8471 submissions. Specifically, Fatshark say they are going to enhance crafting, stability and efficiency.
“We take monumental satisfaction in our capacity at Fatshark to ship a game that thousands and thousands can get pleasure from. This was what we got down to do with Warhammer 40,000: Darktide – to create a extremely partaking and secure game with a degree of depth that retains you taking part in for weeks, not hours,” begins Martin Wahlund, Fatshark CEO in an open letter to players.
“We fell in need of assembly these expectations.
“Over the subsequent few months, our sole focus is to deal with the suggestions that a lot of you might have. In explicit, we’ll give attention to delivering a whole crafting system, a extra rewarding development loop, and proceed to work on game stability and efficiency optimization.”
Fatshark are delaying not simply the seasonal content material, however the launch of “premium cosmetics” and its Xbox console version. “We simply couldn’t proceed down this path, understanding that we’ve not addressed many suggestions areas within the game right now,” Wahlund writes.
Darktide appeared destined for fulfillment. Fatshark beforehand developed the favored Warhammer Fantasy co-op shooters Vermintide 1 and a couple of, and a 40K model of the identical idea which combined melee and ranged fight appeared like a no brainer. There have been additionally a number of, massively standard Darktide closed beta occasions main as much as launch. Alas, the destructive opinions on Steam have been constant since launch, with an total “Mixed” ranking from 51,773 complete opinions on the time of writing.
A scan of current Steam opinions, most of which come from gamers with dozens and even a whole lot of hours of playtime, sees folks praising the “core gameplay” however discovering it falls aside within the particulars of its crafting system, its development methods, and its choices for play. Fingers crossed these points will be resolved so folks can have extra enjoyable smashing hordes to bits with buddies.